SPECIAL EVENT
BCI and Virtual Reality-EEG Workshop
ORGANIZED BY
Slobodan Tanackovic
g.tec Medical Engineering
Participants will learn about brain-computer interface techniques. We will cover all related topics, from the most basic and easy BCI to the cutting-edge showcasing “instantaneous” BCI achieved with invasive electrodes.
A practical session is an excellent opportunity to link theoretical knowledge with a personal hands-on experience in several examples. Participants will have several devices at their disposal, so everyone can practice preparing a subject, conducting an experiment and seeing the entire closed-loop circuit in different applications.
We will also show a simple virtual reality game scenario linked with EEG. This will be an excellent opportunity to learn about linking both techniques and, hopefully, give participants ideas for developing their own solutions.
TIMETABLE
Presentation of BCI basics
Hands-on:
- Attention task using Unicorn Speller;
- Code based EP using Unicorn Brain Buddies and similar games;
- VR & EEG, a simple game example.
Presentation of Advanced BCI with invasive EEG (iEEG) and UHD-EEG (g.Pangolin)
PROGRAM
14:00 - 14:30 - Quick intro into the Brain-Computer Interfaces
We will address BCI basics, modalities, processing steps, different techniques and possible applications.
14:30 - 16:10 - EEG/VR: Games hands-on
Participants will split into four groups and have the opportunity to learn more about EEG in general, codeVEP and interfacing with Unity.
Games: Maze Platform, Brain Buddies, Green Shield
16:10 - 16:40 - The full power of BCI
We will present invasive BCI applications which allow quick passive brain function mapping, enhance epilepsy diagnosis, aDBS which improves treatment of Parkinson Disease in patients. UHD EEG advantages: more precision.
16:40 - 17:10 - COFFEE BREAK
17:10 - 18:00 - BCI in neurorehabilitation
Live demonstration of how “motor imagery” task helps chronic stroke patients. Attendees will have an opportunity to learn what are challenges when applying BCIs to the patient population.